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Level and Game Designer

Felix Faeh

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Level Design

CuiCui

Trailer

Softwares used

Highlights

•Contains three levels: Hallway (Tutorial), Observatory (Interior), Summit (Exterior).

•Designed levels with a prompt in mind: Players takes damage in sunlight; they

heal in the shadows. 

•Used inspiration for buildings/layout from Moorish Islamic architecture.

•Made levels appear cyclopean from the perspective of a tiny bird.

Presents the player with a diverse set of 9 flying-, 7 puzzle-, 6 narrative- and

4 hostile encounters for a balanced and fun experience.

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Awarded

CuiCui was awarded with Finalist

(Top 24) at the Intel University Game

Showcase 2020, which is a prestigious

annual event, where the best game

development teams from each U.S.

university compete against each

other. CuiCui was representing the Savannah College of Art and Design.

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Responsibilities

Responsible for all:

  • Product (SCRUM)

  • Team

  • Core Design

  • Layouts/Blockouts

  • Puzzle Design and implentation

  • Narrative and Progression Flow

​​

  • Scripted Sequences with Lightbird and Shadow Birds

  • ​Non-Player Camera Movements

  • Ambient Sound Mixing

  • ​Trailers/Showcases

Shared Responsibilities:

  • Programming in Blueprint

  • User Experience

  • UI-Design

  • Playtesting

  • Bug Fixing​​​

About CuiCui

CuiCui was developed by six students at the Savannah College of Art and Design as their undergraduate final. On this project I was the design and team lead, scrum product owner and assistant programmer.

CuiCui is an adventure platformer in which the player takes on the role of Cui, a tiny bird who travels through ancient man-made structures and fantastical landscapes. The player will overcome platforming challenges, solve puzzles and engage in a dramatic story to prevent the heat-collapse of their world.

To get a more in-depth look on CuiCui go to:

Playthrough: Hallway

Playthrough: Hallway
Playthrough: Hallway

Playthrough: Hallway

02:08
Play Video
Beta Playtesting: Observatory Bottom

Beta Playtesting: Observatory Bottom

02:35
Play Video
Playthrough: Observatory Top

Playthrough: Observatory Top

01:42
Play Video
Playthrough: The Summit

Playthrough: The Summit

01:52
Play Video

Playthrough

Blockout: Hallway

Blockout: Hallway
Blockout: Hallway

Blockout: Hallway

00:20
Play Video
Blockout: Observatory

Blockout: Observatory

01:24
Play Video
Blockout: Summit

Blockout: Summit

01:32
Play Video

Blockouts/Greyboxes

Image Gallery

Layouts/Moodboards/Team Photo

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